However, I’d argue that the series figured out where to go with Star Fox Assault. Apparently convinced that a simple and tight rail shooter isn’t enough, Nintendo hasn’t been able to decide what direction to take the series, creating a clunky, arena-based DS title, a reboot with an offensive, ruinous amount of Wii U Gamepad integration, and even a Zelda-like. I’d love a proper sequel to Star Fox Assault. It’s no secret that the Star Fox franchise has struggled since the wonderful Nintendo 64 title charmed action fans everywhere. If you could, right now, commission a sequel to any Nintendo game, which would you pick? Others might receive sequels or other entries in their respective franchise that take the mechanics and design in a completely foreign direction which, while often refreshing, can also leave great ideas with unfulfilled potential. Plenty of past Nintendo games and IPs have gone far too long without a follow-up. Others, however, don’t get quite the same treatment. I would advise that you only rent this game.Nintendo has plenty of hits in its history, many of which have enjoyed excellent legacies and a handful of sequels. Overall Star Fox Assault is a crappy game. You can get more unlockables by playing Vs matches, but unless you have 2 or 3 friends, this process will be incredibly boring. But there are lots of unlockables which one of them is Xevious where you could get by beating the game on Sliver medal mode. With the expection of 3 Vs levels ( Orbital gate, Corneia, and Great Fox)the music is terrible, it sounds like the crap you would hear off a Kids Bop Album. mode which has no AI bots or Capture the Flag mode. To make it worst 6 of the 10 missions are crappy ground mission where with terrible controls, you go around with Fox blowing up random objects untill all the red dots on the radar are gone. First of all the game is way too short and can beaten under 4 hours. The whole point of this game was to make the morons who hated Star Fox Adventues happy, cause Rare didn't want a plot go to waste. It may not be the best in the series, but it's still a solid game that some can appreciate. In addition, there's a lot to unlock, the dialogue isn't bad, and the music absolutely RULES (well, only on the single player stages.) a lot of it is taken from SF64 and redone. There's also a massive variety of game modes and weapons to choose from. There are even some stages when you can jump in and out of Arwings and Landmasters freely! Also, the multiplayer mode allows you to select whether to be in Arwings (or Wolfens when unlocked), Landmasters (tanks), or just on foot right off the bat. But, once you get used to the controls, it can get quite fun, especially when upping the difficulty level. For the most part, the controls suck and most of the stages aren't just purely in Arwings like Star Fox 64. That being said, unfortunately, there's only one path through the game. People often argue that it's the worst in the series, but it returns to the mission style in Star Fox 64, unlike the previous game Star Fox Adventures. The 2nd Star Fox game released for the Gamecube.
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