Mindlessly chomping on fish while leveling up your shark to be even more murderous can make for an enjoyable albeit frivolous time. If the upcoming patch completely irons out the save data, framerate issues, and other technical problems then this could make for a decent bout of fun. I believed in you, Maneater, and you broke my heart. I know you probably shouldn't trust a shark, but I trusted this game to at least retain my save data. Hopping around on golf courses while masticating retirees with my souped-up electro-shark was fun enough that I could somewhat forgive the game's lackluster story campaign. But it inevitably gets monotonous doing the same thing again and again, as well as hard to play with the annoying framerate issues. What tipped it over the edge was losing all the progress I spent hours making over a bug or design flaw that should have been caught much earlier in the game-making process. As you progress, your shark will even be able to stay on land for long periods of time which will allow her easy access to every golfer or beach-goer dumb enough to be near the ocean. Especially once your shark has grown up to become an adult with insane evolutionary abilities and can tear through boats and predators like a knife through butter. The actual combat isn't very deep, but controlling a shark as they rip through enemies can be pretty satisfying. You can skim the surface of the water in order to catch nearby humans and attack fishing boats. While underwater, you swim around eating fish and sea mammals and getting into fights with other tough deep-sea predators. There are two main environments in Maneater: under and above the water. ![]() You swim throughout the waters of Port Clovis - which seems to be an amalgamation of Miami and New Orleans - eating humans and sea life, bashing stubborn prey with your tail, and trying to grow big and strong so you can get vengeance on anything with a pulse. Your goal in Maneater is to do as the title suggests: eat every man, woman, and sea creature within biting range. Most of his lines are only worth a slight chuckle, although there's a good joke snuck in every so often. Saturday Night Live alum and Rick & Morty voice actor Chris Parnell is the narrator both for the fictional show - which is appropriately titled Maneater - and for our deadly exploits underwater. The game as a whole has a goofy sense of humor that's pretty hit or miss, but is mostly tolerable and occasionally amusing. Our character then bites off Pete's hand, escapes into the water, and the quest for revenge begins. As if killing our mother wasn't bad enough, he then cuts and scars the baby shark protagonist so he can identify her later. He ends up catching a giant shark, and as he guts her he discovers that it was pregnant with the shark that the player ends up controlling. Pete is such a world-renowned shark-catcher that he's gotten his own Deadliest Catch-style reality show, which is the framing device for the game's plot. ![]() The story of Maneater - yes, somehow this has a story - is about our titular shark and her experiences with a shark-hunter known as Scaly Pete.
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